State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · March 2022

Top 5 Stickman Games Performance in Turkey - Q1 2022

In Q1 2022, the top 5 Stickman games on a unified platform in Turkey showed varied trends in downloads, revenue, and active users. Highlights include significant weekly downloads and active user counts.

Top 5 Stickman Games Performance in Turkey - Q1 2022

In the first quarter of 2022, the top 5 Stickman games on a unified platform in Turkey displayed diverse performance metrics in terms of weekly downloads, revenue, and active users. Below, we delve into the specific trends for each game.

Stick Party 234 MiniGames from PlayMax Game Studio saw a general upward trend in weekly revenue, starting at approximately $44 and peaking at $94 in the week of February 7. The game experienced a strong surge in weekly downloads, reaching a high of around 108K in the week of January 24, before stabilizing around 70K-80K towards the end of the quarter. Weekly active users also showed robust performance, peaking at nearly 1.5M in late January and maintaining figures above 1.3M throughout the quarter.

Stick War: Legacy by Max Games Studios had significant weekly revenue fluctuations, with a notable peak of about $1K in late January. Weekly downloads were quite variable, peaking at around 64K in the week of January 24 and dropping to roughly 18K in early January. The game maintained a steady active user base, averaging around 140K-150K throughout the quarter.

Supreme Duelist from Neron's Brother showed minimal weekly revenue, with slight increments up to $4 by the end of March. Weekly downloads remained fairly consistent, oscillating between 30K and 45K, peaking at 49K in late January. The game sustained a strong active user base, peaking at approximately 571K at the start of the quarter and maintaining figures above 460K.

Stickman Fighting Supreme by Zego Global Publishing did not generate revenue throughout the quarter. Weekly downloads saw a significant drop from 200K at the start of the quarter to around 22K by the end of March. Active users also showed a declining trend, starting at about 187K and stabilizing around 31K by the end of the quarter.

Stickman Hero Fight Battle War from Remy Games experienced no revenue generation. Weekly downloads peaked early at approximately 111K in mid-January, followed by a sharp decline to around 2K by the end of March. Active users mirrored this trend, starting at about 158K in mid-January and dropping to roughly 5K by the end of the quarter.

These insights, sourced from Sensor Tower, provide a comprehensive overview of the performance of the top 5 Stickman games in Turkey for Q1 2022. For more detailed analytics and additional insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022